Team, Visitors, External Collaborators
Overall Objectives
Research Program
Application Domains
Highlights of the Year
New Software and Platforms
New Results
Bilateral Contracts and Grants with Industry
Partnerships and Cooperations
Dissemination
Bibliography
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Section: New Software and Platforms

Platforms

Immerstar

With the two virtual reality technological platforms Immersia and Immermove, grouped under the name Immerstar, the team has access to high-level scientific facilities. This equipment benefits the research teams of the center and has allowed them to extend their local, national and international collaborations. The Immerstar platform was granted by an Inria funding for the 2015-2019 period which had enabled several important evolutions. In particular, in 2018, a haptic system covering the entire volume of the Immersia platform was installed, allowing various configurations from single haptic device usage to dual haptic devices usage with either one or two users. In addition, a motion platform designed to introduce motion feedback for powered wheelchair simulations has also been incorporated (see Figure 2).

We celebrated the twentieth anniversary of the Immersia platform in November 2019 by inaugurating the new haptic equipment. We proposed scientific presentations and received 150 participants, and visits for the support services in which we received 50 persons.

Immersia hosted and supported several projects and experiments during the year such as the Adapt [34], Sunset [2] or Introspect ([19], [29]) projects. Moreover, the platform was involved in the multidisciplinary project LSI led by the invited professor Franz Fischnaller from the Academy of Fine Arts of Torino. The project was implemented in Immersia with the support of the Immersia staff and deployed in the Ars Electronica center 3.

Figure 2. Immersia platform: (Left) “Scale-One” Haptic system for one or two users. (Right) Motion platform for a powered wheelchair simulation.
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Figure 3. (Left) The LSI project in Immersia. (Right) The LSI project in Ars Electronica.
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